Unity Video Game Development
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- Curriculum
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This course provides a comprehensive introduction to video game development using the Unity engine. Students will learn how to design, build, and deploy interactive 2D and 3D games while gaining practical experience with game mechanics, physics systems, animation, user input, and user interface design.
Participants will develop scripting skills in C# to control gameplay behavior, implement player interactions, and manage game states. The course also explores core development concepts such as scene management, asset integration, lighting, sound design, and performance optimization.
By the end of the course, students will have created a fully functional game prototype and will understand the complete development pipeline—from concept and level design to testing and publishing. This program is ideal for beginners, aspiring indie developers, and technology enthusiasts seeking hands-on experience in interactive media production.
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1Game development pipeline overviewVideo lesson
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2Installing Unity Hub and editor setupVideo lessonThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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3Unity interface and workspace navigationVideo lessonThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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4Understanding scenes, game objects, and componentsVideo lessonThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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5Project structure and asset managementVideo lessonThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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6Project Setup Repository8 questionsThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.The questions align directly with these required competencies: Create a Unity project Create a sample scene with 3 objects + lighting Understand scene hierarchy structure Write a README explaining project structure Initialize Git repository Push project to GitHub
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7Transform system (position, rotation, scale)Video lessonThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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8Primitive objects and environment buildingVideo lessonThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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9Materials and texturesVideo lessonThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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10Lighting fundamentals and skyboxesVideo lessonThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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11Prefabs and reusable assetsVideo lessonThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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12Scene builderAssignmentThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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13MonoBehaviour lifecycle (Start, Update)Video lessonThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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14Variables, methods, and classesVideo lessonThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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15User input handlingVideo lessonThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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16Movement scriptingVideo lessonThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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17Debugging with ConsoleVideo lessonThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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18Player Movement ScriptAssignmentThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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Course requirements
Intendended audience
Archive
Working hours
| Monday | 9:30 am - 6.00 pm |
| Tuesday | 9:30 am - 6.00 pm |
| Wednesday | 9:30 am - 6.00 pm |
| Thursday | 9:30 am - 6.00 pm |
| Friday | 9:30 am - 5.00 pm |
| Saturday | Closed |
| Sunday | Closed |